A shady street vendor offers you some enticing goods.
Each hero may test c. Each hero who passes draws 1 Search card. For each hero who fails the overlord draws 1 Overlord card.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
A street urchin guides you through the dark alleys of the city.
Do not draw a City Event card for the next travel icon the heroes stop at during this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.
No Event
No Event
Rumor Details
Rude Awakening
(Rumor)
Heroes Win
I: Fire Imps - Hybrid Sentinels - Ironbound
Reward
Valyndra's Bane
Items
Scorpion Helm
Free
Thief's Vest
- 100
Shield of Light
- 75
Valyndra's Bane
Relic
Skills
Summon Belthir
3 Thrt
Travel
No Event
No Event
The spy following you is very careful and avoids being spotted.