A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Trenloe the Strong found the Obsidian Greataxe.
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.
Lawless brigands accost you.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.