Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
The overlord's minions emerge!
The overlord chooses 1 attribute. Each hero must test the chose attribute. Each hero that fails suffers 1 h and 1 f.
A cloaked traveller offers a warning.
Reveal the top card of the Overlord deck. The heroes may each suffer 1 h to place the card on the bottom of the deck. Otherwise, place the card on top of the deck.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.