The Heroes won the Finale! They are the winners of this campaign!
Travel
No Event
No Event
You encounter an old crone who whispers a curse before disappearing back into the mists.
Each hero must test a. Each hero who fails succumbs to her spell and is Burning.
No Event
No Event
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.
You come across a band of refugees.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
A captured spy divulges many secrets.
The overlord reveals his hand. The hero players may force him to discard his entire hand of cards. The overlord draws Overlord cards equal to the number discarded.
II: Valyndra - Hybrid Sentinels - Fire Imps - Bandits
Reward
1XP
Items
Worn Greatsword
+ 25
Rusted Handaxe
+ 25
Shroud of Dusk
- 150
Ice Storm
- 150
White Wolf Cloak
+ 75
Golden Mask
Cloak of Deception
- 200
Living Heart
Skills
Travel
No Event
No Event
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
Silent vultures congregate in the sky above you, their number ever growing.
Each hero tests a. Each hero who fails is Terrified. Each hero who passes chooses 1 monster on the map to be Terrified.
No Event
No Event
Quest Details
Heart of the Wilds
Heroes Win
I: Zombies - Arachyura
II: Goblin Archers - Flesh Moulders - Fire Imps
Reward
Living Heart
Items
White Wolf Cloak
Shadow Bracers
Vestments of Kellos
Free
Iron Mace
+ 25
Winged Blade
- 175
Golden Mask
- 75
Living Heart
Relic
Skills
Valorous Strike
3 XP
Back in Action
1 XP
Web Trap
1 XP
Web Trap
1 XP
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
A young couple sifts through the charred remains of their cabin.
The heroes may spend 25 gold. If they do, they may search the Overlord deck and discard 2 Overlord cards of their choice.
No Event
No Event
Quest Details
Pilgrimage
Heroes Win
I: Ariad - Arachyura - Fire Imps
Reward
100 GOLD
Items
Ring of Power
- 150
Jagged Handaxe
+ 25
Teleportation Rune
Free
Mana Weave
- 125
Wooden Shield
+ 25
Incendiary Arrows
- 75
Skills
Planar Weapon
1 XP
Blessed Strike
1 XP
Not so Fast
1 XP
Evil Eye
2 XP
Summon Bol'Goreth
3 Thrt
Travel
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Webs hang everywhere!
Each hero tests d. Each hero who fails is ambushed by a spider and is Poisoned. If all heroes fail, each hero suffers 1 h.
Quest Details
Back from the Dead
Overlord Wins
I: Zombies - Goblin Witchers
II: Ariad - Splig - Goblin Witchers - Bandits
Reward
1XP
Items
Marsh Cloak
Free
Skills
Runic Weave
2 XP
Radiant Light
3 XP
Contaminated
1 XP
Virulent Infection
1 XP
Possessive
1 XP
Call of the Ravens
1 XP
Infected
1 Thrt
Envenom
1 Thrt
Fetid Stench
2 Thrt
Travel
No Event
No Event
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
Silent vultures congregate in the sky above you, their number ever growing.
Each hero tests a. Each hero who fails is Terrified. Each hero who passes chooses 1 monster on the map to be Terrified.
You hear weeping at the center of a dense thicket.
If you choose to investigate, each hero suffers 1 h and the overlord discards 1 random Overlord card.
No Event
No Event
Rumor Details
Rude Awakening
(Rumor)
Overlord Wins
I: Fire Imps - Hybrid Sentinels - Giants
Reward
Her Majesty's Malice
Items
Undying Skull
Free
Her Majesty's Malice
Relic
Skills
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
The overlord's minions emerge!
The overlord chooses 1 attribute. Each hero must test the chose attribute. Each hero that fails suffers 1 h and 1 f.