200
Gold
Heroes
Overlord

Travel
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Ashrian found the Belt of Alchemy.
Twelve roads cross your path
One hero tests c or d. If the hero fails, the overlord draws one additional Travel Event card and resolves any number of the events he chooses.
No Event
No Event
Quest Details
Gold Digger
Heroes Win
I: Valyndra - Bandits - Reanimates
Reward
Aurium Mail
Items
Belt of Alchemy
Free
Leather Armor
Free
Light Hammer
- 75
Aurium Mail
Relic
Skills
Divine Fury
2 XP
Inscribe Rune
1 XP
Travel
Quest Details
Lair of the Wyrm
Setup
Reward
None
Items
Iron Mace
+ 25
Arcane Bolt
+ 25
Chipped Greataxe
+ 25
Halberd
- 125
Skills
Holy Power
3 XP
Exploding Rune
1 XP
Ghost Armor
1 XP
Rune Mastery
2 XP
Brute
1 XP
Counter Attack
1 XP
Whirlwind
2 XP
Explosive Runes
1 XP
Web Trap
1 XP
Call of the Ravens
1 XP