A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Trenloe the Strong found the Grinding Axe.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
Landslide!
Each hero tests b. Each hero that fails suffers 2 f.
Quest Details
Web of Power
Overlord Wins
I: Ariad - Arachyura - Cave Spiders - Fire Imps
Reward
Items
City Guard's Bow
+ 25
Repeating Crossbow
- 200
Light Hammer
+ 25
Dwarven Firebomb
- 175
Grinding Axe
+ 75
Stone Armor
+ 100
Skills
Summon Valyndra
Deck
First Strike
2 XP
Ley Line
2 XP
Challenge
1 XP
No Rest for the Wicked
1 XP
Summon Valyndra
3 Thrt
Travel
No Event
No Event
No Event
No Event
An ettin appears from the mountains and attacks the heroes!
Each hero tests b and suffers 1 h if he fails. If all heroes fail, each hero suffers 1 additional h.
Quest Details
Fountain of Insight
Overlord Wins
I: Volucrix Reavers - Goblin Witchers
II: Serena - Goblin Witchers - Changelings
Reward
1XP
Items
Thief's Vest
+ 50
Chainmail
Nerekhall Plate
- 200
Skills
Holy Power
3 XP
Stalwart
3 XP
Price of Prevention
2 XP
Travel
No Event
No Event
You become lost.
Hero players choose one hero to test d. If he fails, each hero suffers 1 f.
No Event
No Event
Quest Details
Fortune and Glory
Heroes Win
I: Ettins - Carrion Drakes
II: Ettins - Goblin Archers - Volucrix Reavers
Reward
100 GOLD
Items
Wooden Shield
+ 25
Chainmail
Thief's Vest
- 100
Shield of Light
- 75
Statis Rune
+ 25
Leather Armor
+ 25
Belt of Alchemy
+ 50
Rune Plate
- 175
Immolation
- 150
Ring of Power
- 150
Workman's Ring
Skills
Running Shot
3 XP
Cataclysm
3 XP
Trading Pains
1 XP
Summon Valyndra
3 Thrt
Travel
No Event
No Event
You become lost.
Hero players choose one hero to test d. If he fails, each hero suffers 1 f.
No Event
No Event
Landslide!
Each hero tests b. Each hero that fails suffers 2 f.
Quest Details
Secrets in Stone
Heroes Win
I: Arachyura - Razorwings - Beastmen
II: Ariad - Goblin Witchers - Bane Spiders
Reward
Items
Scorpion Helm
- 75
Elven Boots
- 50
Skills
Back Strike
Free
Blood Bargaining
3 XP
Aurium Plating
3 Thrt
Travel
No Event
No Event
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Each hero tests c and draws 1 Search card if he passes.
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.
As you cross through a barren field with no sign of life, your party is assailed by unseen dark energy.