675
Gold
Heroes
Overlord

The Heroes won the Finale! They are the winners of this campaign!

Travel
Twelve roads cross your path
One hero tests c or d. If the hero fails, the overlord draws one additional Travel Event card and resolves any number of the events he chooses.
No Event
No Event
Quest Details
Profane Nexus (2a)
Heroes Win
I: Zarihell - Flesh Moulders - Shambling Colossuses - Zombies - Cave Spiders
II: Ardus Ix'Erebus - Flesh Moulders - The Dispossessed - Marrow Priests - Shambling Colossuses - Hybrid Sentinels
Reward
None
Items
Rune of Misery
Free
Skills
Travel
A band of Latari Elves is beset by minions of the overlord.
Heroes may choose to leap to their defense, and each suffer 1 h. If they do not, the overlord draws 2 Overlord cards.
No Event
No Event
Quest Details
Halls of Phetra
Heroes Win
I: Zarihell - The Dispossessed - Goblin Archers - Zombies - Hybrid Sentinels
Reward
200 GOLD
Robes of the Last
Items
Marsh Cloak
+ 75
Demonhide Leather
- 200
Baron's Cloak
+ 50
Bone Blade
+ 50
Iron Claws
150
Robes of the Last
Relic
Robes of the Last
Skills
Break the Rune
3 XP
Prayer of Peace
2 XP
Makeshift Trap
1 XP
Shield Slam
2 XP
Possessive
1 XP
Travel
A hideous plague worm attacks!
The overlord chooses one hero. That hero suffers 1 h and is Weakened
No Event
No Event
An ettin appears from the mountains and attacks the heroes!
Each hero tests b and suffers 1 h if he fails. If all heroes fail, each hero suffers 1 additional h.
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
Rumor Details
At the Forge
(Rumor)
Heroes Win
I: Hybrid Sentinels - Shadow Dragons - Shambling Colossuses
II: Hybrid Sentinels - Ettins - Cave Spiders - Valyndra
Reward
1XP
Items
Iron-Bound Ring
Free
Skills
Upper Hand
3 XP
Restless Spirit
1 XP
Covetous
2 Thrt
Travel
No Event
No Event
You stumble across an ancient graveyard. The statue of a hooded figure towers over the crumbling tombstones. In the statue's hands, a black crystal emanates a foreboding glow.
The heroes may choose to harvest the power of the crystal. If they do, each hero tests c. Each hero who fails is Terrified or Diseased (overlord's choice). If all heroes pass, place this card in the play area of the hero with the highest c. During his turn, that hero may return this card to the game box. If he does, each hero may discard 1 condition. If the heroes choose not to do this, treat this Travel Event as 'No Event'
Quest Details
Taskmaster
Heroes Win
I: Ardus Ix'Erebus - Marrow Priests - Shambling Colossuses - Zombies - Reanimates
Reward
200 GOLD
Boneborn Bow
Items
Ironbound Rune
+ 100
Blasting Rune
- 200
Shroud of Dusk
- 150
Bow of Bone
+ 50
The White Crown
Boneborn Bow
Relic
Skills
Time of Need
2 XP
Defend
1 XP
Bait and Switch
3 Thrt
Travel
No Event
No Event
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
Unnatural figures haunt the edge of your campsites.
The heroes choose a hero to test d. If he passes, he is Terrified. If he fails, each other hero is Terrified.
Quest Details
Freedom from Flesh
Heroes Win
I: Ardus Ix'Erebus - Kyndrithul - Flesh Moulders - Shambling Colossuses - Bone Horrors - The Dispossessed
Reward
200 GOLD
Forewarned Ring
Items
Ironbound Glaive
- 175
Iron Spear
+ 25
Shield of Light
Ironbound Shield
- 200
Valyndra's Bane
Forewarned Ring
Relic
Forewarned Ring
Skills
Quick Casting
3 XP
Hunter's Mark
1 XP
Guard
2 XP
Dark Resilience
1 XP
Travel
Silent vultures congregate in the sky above you, their number ever growing.
Each hero tests a. Each hero who fails is Terrified. Each hero who passes chooses 1 monster on the map to be Terrified.
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
No Event
No Event
Globules of blood bubble up from unseen depths, filling the air with putrid red mist.
Each hero tests c. Each hero who fails is Diseased and tests a. Each hero who fails again is Terrified.
Evil minions gain strength.
Place this card in the overlord's play area. The overlord may discard this card when activating a monster. That monster gains 2 movement points.
Quest Details
Hallowing Fire (2a)
Heroes Win
I: Barghest - Reanimates - Bone Horrors - Zombies - Shambling Colossuses - Hybrid Sentinels
II: Kyndrithul - Ardus Ix'Erebus - Reanimates - Broodwalkers - Flesh Moulders - Shambling Colossuses
Reward
None
Items
Scorpion Helm
- 75
Ring of Power
- 150
Mana Weave
- 125
Iron Longsword
+ 25
Iron Shield
+ 25
Mistbane
+ 50
Bone Blade
- 125
Shield of Light
- 75
Chainmail
- 150
Undertaker's Coat
Skills
Holy Power
3 XP
Ambush
3 XP
Stalwart
3 XP
Haunted Steps
2 XP
Travel
No Event
No Event
No Event
No Event
No Event
No Event
You happen upon an enormous coffin inlaid into the face of a cliff.
The heroes choose a number of heroes to test b. Each hero who fails suffers 3 h. If 1 or more heroes pass, the heroes gain 25 gold.
Quest Details
Shattered Schemes
Heroes Win
I: Ardus Ix'Erebus - Flesh Moulders - Broodwalkers - The Dispossessed - Reanimates
Reward
200 GOLD
Undertaker's Coat
Items
Arcane Bolt
+ 25
Ironbound Rune
- 175
Leather Armor
+ 25
Marsh Cloak
Undertaker's Coat
Relic
Skills
Rune Mastery
2 XP
Danse Macabre
3 XP
Cursed Treasure
3 Thrt
Travel
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
Reynhart The Worthy found the Elven Boots.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Reynhart The Worthy found the Iron Spear.
No Event
No Event
No Event
No Event
Rumor Details
Rude Awakening
(Rumor)
Heroes Win
I: Fire Imps - Hybrid Sentinels - Volucrix Reavers
Reward
Valyndra's Bane
Items
Iron Shield
+ 25
Iron Battleaxe
+ 50
Crossbow
- 175
Baron's Cloak
- 125
Elven Boots
Free
Iron Spear
Free
Valyndra's Bane
Relic
Skills
Travel
A wild witch offers a boon.
The heroes chose 1 hero to be Terrified. At the end of that hero's first turn, each monster adjacent to that hero is Terrified.
No Event
No Event
Quest Details
Fear Unshackled
Overlord Wins
I: Zarihell - Goblin Archers - Merriods - Flesh Moulders
Reward
1XP
Blade of Brivala
Items
Hunting Knife
+ 25
Black Widow's Web
+ 25
Rune Plate
Free
Rune Plate
Bow of Bone
- 125
Blade of Brivala
Relic
Skills
Divine Fury
2 XP
Summon Raythen
3 Thrt
Travel
No Event
No Event
No Event
No Event
Quest Details
Sanguine Lord
Heroes Win
I: Kyndrithul - Bone Horrors - Cave Spiders - Broodwalkers - Flesh Moulders
Reward
200 GOLD
The White Crown
Items
Leather Armor
- 75
Lucky Charm
- 100
Wooden Shield
+ 25
Iron Shield
- 50
The White Crown
Relic
Skills
Iron Will
2 XP
Easy Prey
2 XP
Defense Training
2 XP
Unblinking
2 XP
Concealment
2 Thrt
Travel
Quest Details
Strange Awakening
Overlord Wins
I: Zombies - Reanimates - Broodwalkers
Reward
1XP
Items
Wooden Shield
+ 25
Iron Mace
+ 25
Iron Battleaxe
- 100
Marsh Cloak
- 150
Skills
Exploding Rune
1 XP
Armor of Faith
1 XP
Cleansing Touch
1 XP
Exploit
1 XP
Advance
1 XP
Ties that Bind
1 XP
Foiled Again
2 Thrt
Grotesque
1 XP