The Heroes won the Finale! They are the winners of this campaign!
Travel
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
Quest Details
Gryvorn Unleashed
Heroes Win
I: Sir Alric Farrow - Goblin Archers - Splig
II: Baron Zachareth - Shadow Dragons
Reward
None
Items
Skills
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
Tentacles burst from the water and attempt to pull the heroes in!
Each hero tests b and suffers 1 f if he fails. If all heroes fail, each hero suffers 1 h.
Lawless brigands accost you.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
You're caught on the unforgiving slopes during a fierce storm.
Each hero suffers 1 h and 1 f.
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
A dwarf of Dunwarr is burying his brother. He warns you of dangers ahead.
Do not draw a Travel Event card for the next travel icon you stop at this phase.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
No Event
No Event
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Roganna the Shade found the Mace of Kellos.
Quest Details
The Monster's Hoard
Heroes Win
I: Merriods - Barghest
II: Goblin Archers - Ettins - Shadow Dragons
Reward
Trueshot
Items
Leather Armor
+ 25
Glaive
- 175
Chainmail
Platemail
- 250
Lifedrain Scepter
+ 50
Iron-Bound Ring
Free
Leather Armor
+ 25
Mace of Kellos
+ 75
Demonhide Leather
Free
Demonhide Leather
Trueshot
Relic
Skills
Army of Death
3 XP
Ambush
3 XP
Travel
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
Webs hang everywhere!
Each hero tests d. Each hero who fails is ambushed by a spider and is Poisoned. If all heroes fail, each hero suffers 1 h.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Grisban the Thirsty found the Trident.
After last night's rain, the rivers are running high and fast.
Each hero tests c. Each hero that fails suffers 2 f.