The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
No Event
No Event
A lost messenger is selling secrets.
The heroes may choose to spend 25 gold to look at the overlord's hand of Overlord cards. They may force him to discard 1 card and draw a replacement.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
A goblin scout is running to warn his comrades!
One hero with a Ranged weapon rolls that weapon's dice. If the total range rolled is less than 4, each hero suffers 2 h.
Rumor Details
Finders and Keepers
(Rumor)
Overlord Wins
I: Skarn - Bandits - Wraith - Arachyura
Reward
Stone of Wayward Means
Items
Wooden Shield
+ 25
Shield of Light
- 75
Phoenix Pendant
- 50
Stone of Wayward Means
Relic
Skills
Retribution
2 Thrt
Defensive Position
3 Thrt
Travel
No Event
No Event
No Event
No Event
Quest Details
Rat-Thing King
Heroes Win
I: Rat Swarms - Zombies - Ironbound
II: Verminous - Ynfernael Hulks - Rat Swarms - Reanimates
Reward
Shadow Plotter
Items
Iron Longsword
+ 25
Bone Blade
- 125
Leather Armor
- 75
Shadow Plotter
Relic
Skills
No Rest for the Wicked
1 XP
Fealty
2 Thrt
Travel
You feel a heavy fog surround you. Suddenly you feel strangely tired.
Each hero tests c. Each hero who fails must place a hero token on his Hero sheet. That hero's Speed is 2 during his first turn.
No Event
No Event
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.