125
Gold
Heroes
Overlord

The Heroes won the Finale! They are the winners of this campaign!

Travel
You become lost.
Hero players choose one hero to test d. If he fails, each hero suffers 1 f.
Unexpectedly, you find a beautiful and peaceful glade in the woods.
Each hero recovers all h and f.
A mysterious cave mouth looms ahead.
If the heroes choose to enter, draw 1 search card and the overlord draws 1 Overlord card.
A mysterious jester appears and presents an irresistible offer...
One hero tests each of his attributes (a, c, d, and b). If he passes all tests, draw 1 card from the current Act's Shop Item deck.
Quest Details
At the Forge
Heroes Win
I: Hybrid Sentinels - Shadow Dragons - Elementals
II: Hybrid Sentinels - Elementals - Ettins - Valyndra
Reward
1XP
Items
Demonhide Leather
Free
Lataria Longbow
Free
Skills
Travel
No Event
No Event
You hear weeping at the center of a dense thicket.
If you choose to investigate, each hero suffers 1 h and the overlord discards 1 random Overlord card.
A dwarf of Dunwarr is burying his brother. He warns you of dangers ahead.
Do not draw a Travel Event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Quest Details
What's Yours is Mine
Heroes Win
I: Ettins - Hybrid Sentinels - Goblin Archers
Reward
Aurium Mail
Items
Immolation
+ 75
Lightning Strike
Free
Scorpion Helm
- 75
Elven Cloak
- 225
Mana Weave
- 125
Skills
Iron Will
2 XP
No Mercy
2 XP
Appraisal
1 XP
Tumble
2 XP
Armor of Faith
1 XP
Blessed Strike
1 XP
Price of Prevention
2 XP
Travel
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
No Event
No Event
No Event
No Event
You think you took a wrong turn...
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
Quest Details
Rude Awakening
Heroes Win
I: Fire Imps - Hybrid Sentinels - Zombies
Reward
Valyndra's Bane
Items
Magic Staff
+ 75
Iron Battleaxe
+ 50
Iron Shield
- 50
Valyndra's Bane
Relic
Skills
Rune Mastery
2 XP
Motivating Charge
2 XP
Divine Fury
2 XP
Travel
You come across a traveling merchant.
Each hero tests c and draws 1 Search card if he passes.
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Quest Details
Gold Digger
Heroes Win
I: Valyndra - Barghest - Fire Imps
Reward
Aurium Mail
Items
Worn Greatsword
+ 25
Leather Armor
Free
Iron Battleaxe
- 100
Throwing Knives
+ 25
Crossbow
- 175
Aurium Mail
Relic
Skills
Exploding Rune
1 XP
Caltrops
2 XP
Rush of Power
2 Thrt
Two-Pronged Gambit
2 Thrt
Travel
Quest Details
Lair of the Wyrm
Setup
Reward
None
Items
Arcane Bolt
+ 25
Immolation
- 150
Light Hammer
- 75
Iron Mace
+ 25
Leather Armor
- 75
Skills
Quick Casting
3 XP
Glory of Battle
1 XP
For the Cause
3 XP
Sneaky
1 XP
Unseen
2 XP
Cleansing Touch
1 XP
Holy Power
3 XP
No Rest for the Wicked
1 XP
No Rest for the Wicked
1 XP
Exploit Weakness
2 XP