The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
Rumor Details
Beneath the Manor
(Rumor)
Heroes Win
I: Skarn - Wraith - Zombies - Arachyura
Reward
The Manor's Heart
Items
Iron Flail
+ 25
Bow of the Eclipse
+ 125
Golden Mask
- 75
The Manor's Heart
Relic
Skills
Summon Queen Ariad
Deck
Travel
You scurry off the road as a battalion of enemy soldiers marches into view. You press yourselves against the berm, desperate not to be seen.
Each hero tests d. For each hero who fails, each hero suffers 1 f.
Each hero tests b. Each hero who fails reduces his Speed to 1 during his first turn.
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.
Lord Hawthorne found the Iron Spear.
No Event
No Event
Rumor Details
My House, My Rules
(Rumor)
Heroes Win
I: Skarn - Bandits - Wraith - Ironbound
Reward
Shards of Ithyndrus
Items
Iron Spear
+ 25
Mistbane
- 100
Leather Armor
Free
Reaper's Scythe
+ 25
Staff of Greyhaven
Shards of Ithyndrus
Relic
Skills
Endless Supply
Free
Embrace Darkness
2 Thrt
Travel
No Event
No Event
You find a chest sealed with a rune.
Each hero tests c. If at least 2 heroes pass, the heroes may search the Search deck for 1 Health Potion, take it, and then shuffle the Search Deck.
Quest Details
Fear Unshackled
Overlord Wins
I: Zarihell - Goblin Archers - Merriods - Fire Imps
Reward
1XP
Blade of Brivala
Items
Blade of Brivala
Relic
Skills
Summon Queen Ariad
Deck
Carve a Path
3 XP
Faithful Friend
1 XP
Unsafe Passage
2 Thrt
Summon Queen Ariad
3 Thrt
Travel
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
Globules of blood bubble up from unseen depths, filling the air with putrid red mist.
Each hero tests c. Each hero who fails is Diseased and tests a. Each hero who fails again is Terrified.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Lord Hawthorne found the Light Hammer.
Quest Details
Song of Bone
Overlord Wins
I: Kyndrithul - Reanimates - Bone Horrors - Razorwings