The Overlord won the Finale! He is the winner of this campaign!
Travel
No Event
No Event
A woman is sitting by the edge of the water whispering incoherently. As you get closer, her words begin to fill you with dread.
Each hero tests c. Each hero who fails is Cursed.
No Event
No Event
No Event
No Event
Quest Details
The Man Who Would Be King
Overlord Wins
I: Sir Alric Farrow - Belthir - Splig - Trolls
II: Baron Zachareth - Lord Merick Farrow - Lady Eliza Farrow - Zombies - Kobolds
Reward
None
Items
Skills
Travel
No Event
No Event
The water appears dark and smells rather foul.
The overlord chooses 1 hero that does not have a Condition card to test an attribute of the overlord's choice. if he fails, he is Cursed.
No Event
No Event
No Event
No Event
You stumble across an ancient graveyard. The statue of a hooded figure towers over the crumbling tombstones. In the statue's hands, a black crystal emanates a foreboding glow.
The heroes may choose to harvest the power of the crystal. If they do, each hero tests c. Each hero who fails is Terrified or Diseased (overlord's choice). If all heroes pass, place this card in the play area of the hero with the highest c. During his turn, that hero may return this card to the game box. If he does, each hero may discard 1 condition. If the heroes choose not to do this, treat this Travel Event as 'No Event'
You find the mountain path to be painfully exhausting.
The overlord chooses 1 hero to test b. If he fails, place a hero token on his Hero sheet. He has -1 Speed until he performs a rest action.
Quest Details
The Monster's Hoard
Heroes Win
I: Merriods - Beastmen
II: Goblin Archers - Elementals - Giants
Reward
Trueshot
Items
Elven Cloak
- 225
Mace of Aver
+ 75
Hammer of Doom
- 200
Trueshot
Relic
Skills
Stalker
1 XP
Illusory Path
1 XP
Blessed Strike
1 XP
Web Trap
1 XP
Travel
No Event
No Event
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Rumor Details
Beneath the Manor
(Rumor)
Overlord Wins
I: Skarn - Wraith - Zombies - Ironbound
Reward
The Manor's Heart
Items
The Manor's Heart
Relic
Skills
Scrying and Plotting
1 Thrt
False Friends
3 Thrt
Travel
No Event
No Event
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
No Event
No Event
Quest Details
The Desecrated Tomb
Overlord Wins
I: Zombies - Barghest
II: Sir Alric Farrow - Shadow Dragons - Bandits
Reward
Duskblade
Items
Phoenix Pendant
+ 25
Serpent Dagger
+ 50
Winged Blade
- 175
Duskblade
Relic
Skills
Savagery
2 XP
Blinding Light
2 XP
Divine Fury
2 XP
Unseen
2 XP
Rings of Zhol'alam
1 XP
Travel
No Event
No Event
The water appears dark and smells rather foul.
The overlord chooses 1 hero that does not have a Condition card to test an attribute of the overlord's choice. if he fails, he is Cursed.
A wandering mystic blesses you.
The heroes choose a healer and place this card in his play area. He may discard this card when reviving a hero. The revived hero recovers all h.
No Event
No Event
As you cross through a barren field with no sign of life, your party is assailed by unseen dark energy.
Each hero tests a. Each hero who fails is Cursed.
A captured spy divulges many secrets.
The overlord reveals his hand. The hero players may force him to discard his entire hand of cards. The overlord draws Overlord cards equal to the number discarded.
Quest Details
The Wyrm Rises
Overlord Wins
I: Bone Horrors - Changelings - Ettins - Wraith
II: Belthir - Shadow Dragons - Plague Worms
Reward
1XP
Items
Hunting Spear
+ 25
Guardian Axe
+ 75
City Guard's Bow
+ 25
Ironbound Glaive
- 175
Shield of Light
+ 25
Rune of Blades
- 150
Throwing Knives
+ 25
Skills
Refraction
1 XP
Treacherous Shadows
3 XP
Dark Resilience
1 XP
Travel
No Event
No Event
No Event
No Event
Lawless brigands accost you.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
You become lost.
Hero players choose one hero to test d. If he fails, each hero suffers 1 f.
I: Lady Eliza Farrow - Flesh Moulders - Golems - Sorcerers
II: Lady Eliza Farrow - Cave Spiders - Crypt Dragons - Shadow Dragons
Reward
Bones of Woe
Items
City Guard's Bow
Free
Bones of Woe
Relic
Skills
Out of Darkness
1 XP
Nefarius Power
2 Thrt
Trouble on the Road
3 Thrt
Meticulous Planning
4 Thrt
Travel
No Event
No Event
No Event
No Event
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
Rumor Details
Guardians of Deephall
(Rumor)
Heroes Win
I: Dark Priests - Flesh Moulders - Zombies
Reward
Items
Serpent Dagger
Free
Skills
Travel
Landslide!
Each hero tests b. Each hero that fails suffers 2 f.
You sense an ambush.
The overlord may choose up to 3 different heroes to suffer 1 h each. At the start of the quest, he must choose 1 monster to suffer the same amount of h
You find the mountain path to be painfully exhausting.
The overlord chooses 1 hero to test b. If he fails, place a hero token on his Hero sheet. He has -1 Speed until he performs a rest action.
Rumor Details
Burning Harvest
(Rumor)
Overlord Wins
I: Giants - Lava Beetles - Golems
Reward
Items
Shield of Light
- 75
Jinn's Lamp
Box
Lifedrain Scepter
Free
Lifedrain Scepter
Skills
Fire Gems
Free
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.