50
Gold
Heroes
Overlord

The Overlord won the Finale! He is the winner of this campaign!

Travel
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.
Among the darkened waters you see a deep but inviting lagoon.
Each hero may choose to suffer 2 h and recover 2 f or suffer 2 f and recover 2 h.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
No Event
No Event
No Event
No Event
Quest Details
Blood and Betrayal
Overlord Wins
I: Baron Zachareth - Belthir - Splig - Zombies - Elementals - Shades - Reanimates - Goblin Witchers - Kobolds
II: Lord Merick Farrow - Sir Alric Farrow - Lady Eliza Farrow - Cave Spiders - Lava Beetles - Crypt Dragons - Medusae - Flesh Moulders
III: Lady Eliza Farrow - Lord Merick Farrow - Sir Alric Farrow - Shadow Dragons - Zombies - Flesh Moulders - Ironbound - Chaos Beasts - Demon Lords - Medusae
Reward
None
Items
Skills
Travel
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
No Event
No Event
A dark fog has settled over the water.
If the overlord has a number of Overlord cards equal to or less than the number of heroes, he draws 1 Overlord card
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.
Quest Details
Piercing Darkness
Overlord Wins
I: Barghest - Ettins - Goblin Archers - Cave Spiders
II: Sir Alric Farrow - Lord Merick Farrow - Flesh Moulders - Shades - Chaos Beasts
Reward
Duskblade
Items
White Wolf Cloak
+ 75
Thief's Vest
+ 50
Bow of the Sky
+ 100
Stone Armor
- 225
Duskblade
Relic
Skills
Illusory Path
1 XP
Holy Power
3 XP
Dark Remedy
1 XP
Travel
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Brother Gherinn found the Iron Claws.
No Event
No Event
No Event
No Event
A vicious thunderstorm hinders your progress.
Each hero suffers 1 fatigue. Draw another Travel Event card for this location.
No Event
No Event
Quest Details
Dead or Drowning
Overlord Wins
I: Zombies - Cave Spiders - Sorcerers
Reward
1XP
Items
Soulstone
+ 50
Hammer of Doom
- 200
Trident
+ 50
Shadow Bracers
+ 50
Iron Claws
Free
Bow of the Sky
Free
Bloodthirsty Bracers
- 125
Skills
Upgrade
1 XP
Diverse Means
2 XP
Sleight of Mind
2 XP
Travel
No Event
No Event
A tall tree offers a scouting vantage.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
No Event
No Event
Quest Details
Army of Dal'Zunm
Overlord Wins
I: Splig - Belthir - Baron Zachareth - Zombies - Ettins - Razorwings
Reward
1XP
Items
Steel Broadsword
+ 50
Heart Seeker
- 200
Bones of Woe
Relic
Skills
Dark Resilience
1 XP
Travel
No Event
No Event
No Event
No Event
No Event
No Event
You find the mountain path to be painfully exhausting.
The overlord chooses 1 hero to test b. If he fails, place a hero token on his Hero sheet. He has -1 Speed until he performs a rest action.
Quest Details
Saradyn in Flames
Heroes Win
I: Lady Eliza Farrow - Sir Alric Farrow - Cave Spiders - Zombies - Ironbound - Golems
Reward
100 GOLD
Items
Thief's Vest
- 100
Skills
Prismatic Assault
3 XP
Time of Need
2 XP
Uthuk Demon Trap
3 XP
Travel
You come across a traveling merchant.
Each hero tests c and draws 1 Search card if he passes.
No Event
No Event
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
Quest Details
Rise of Urthko
Overlord Wins
I: Lord Merick Farrow - Ettins - Ogres
II: Sir Alric Farrow - Barghest - Ettins - Dark Minotaurs
Reward
1XP
Items
Steel Broadsword
Free
Skills
Travel
No Event
No Event
You feel invigorated.
The heroes choose a warrior and place this card in his play area. He may discard this card at the start of his turn. He does not suffer f to use skills this turn.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
Quest Details
The Baron Returns
Overlord Wins
I: Lady Eliza Farrow - Zombies - Goblin Archers - Medusae
II: Baron Zachareth - Ironbound - Bone Horrors - Sorcerers
Reward
1XP
Items
Shadow Bracers
- 125
The Shadow Rune
Relic
Skills
Divine Fury
2 XP
Wicked Laughter
2 XP
Travel
No Event
No Event
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
Landslide!
Each hero tests b. Each hero that fails suffers 2 f.
Quest Details
Siege of Skytower
Heroes Win
I: Sir Alric Farrow - Belthir - Goblin Archers - Cave Spiders - Hybrid Sentinels - Skeleton Archers
Reward
50 GOLD
Items
Prismatic Staff
+ 25
Bloodscript Ring
Free
White Wolf Cloak
- 150
Wooden Shield
+ 25
Iron Mace
+ 25
Trident
- 125
Shield of the Dark God
Relic
Staff of Shadows
Relic
Skills
Many Friends
1 XP
Explosive Runes
1 XP
Travel
Quest Details
Acolyte of Saradyn
Heroes Win
I: Goblin Archers - Barghest
Reward
Items
Soulstone
- 125
Skills
Refraction
1 XP
Cleansing Touch
1 XP
Web Trap
1 XP