You feel a heavy fog surround you. Suddenly you feel strangely tired.
Each hero tests c. Each hero who fails must place a hero token on his Hero sheet. That hero's Speed is 2 during his first turn.
No Event
No Event
A dwarf of Dunwarr is burying his brother. He warns you of dangers ahead.
Do not draw a Travel Event card for the next travel icon you stop at this phase.
Quest Details
Tipping the Scales
Heroes Win
I: Ariad - Medusae - Wendigos
Reward
100 GOLD
Items
Obsidian Scalemail
- 275
Skills
Affliction
1 XP
Plague Spasm
1 XP
Survey
1 XP
Feral Frenzy
2 XP
Nature's Bounty
2 XP
Dark Host
3 XP
Travel
No Event
No Event
You become lost.
Hero players choose one hero to test d. If he fails, each hero suffers 1 f.
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
The overlord chooses one hero. That hero suffers 1 h and is Weakened
No Event
No Event
Evil minions gain strength.
Place this card in the overlord's play area. The overlord may discard this card when activating a monster. That monster gains 2 movement points.
Quest Details
Web of Power
Overlord Wins
I: Ariad - Arachyura - Cave Spiders - Golems
Reward
Items
Staff of the Grave
+ 25
Mana Weave
Staff of the Wild
Free
Leather Whip
+ 25
Shadow Bracers
Bow of the Eclipse
- 250
Skills
Plague Cloud
3 XP
Vigor
3 XP
Summon Raythen
3 Thrt
Travel
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
You encounter an old crone who whispers a curse before disappearing back into the mists.
Each hero must test a. Each hero who fails succumbs to her spell and is Burning.
Winged minions of the overlord descend to assault you from above.
One hero tests d. if he fails, each hero suffers 1 h and 1 f.
Quest Details
Pilgrimage
Overlord Wins
I: Ariad - Arachyura - Beastmen
Reward
1XP
Items
Skills
Outbreak
2 XP
Travel
No Event
No Event
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Fat, bloated corpses float in the water. As you approach, they moan and rise!
Each hero tests a. Each hero who fails is overcome by zombies and is Diseased.
The overlord's minions emerge!
The overlord chooses 1 attribute. Each hero must test the chose attribute. Each hero that fails suffers 1 h and 1 f.
Quest Details
Fury of the Tempest
Overlord Wins
I: Splig - Ettins - Arachyura
II: Splig - Goblin Archers - Elementals - Giants
Reward
Gauntlets of Spite
Items
Shadow Bracers
- 125
Poisoned Blowgun
+ 50
Elm Greatbow
Free
Gauntlets of Spite
Relic
Skills
Internal Rot
2 XP
Cloud of Mist
2 XP
Concealment
2 Thrt
Distraction
2 Thrt
Guarded Treasure
3 Thrt
Virulent Infection
1 XP
Travel
After last night's rain, the rivers are running high and fast.
Each hero tests c. Each hero that fails suffers 2 f.
No Event
No Event
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.