25
Gold
Heroes
Overlord

The Overlord won the Finale! He is the winner of this campaign!

Travel
No Event
No Event
No Event
No Event
No Event
No Event
Your route is blocked by a massive stone monolith. You'll have to try moving it.
Each hero tests b. If 2 or more heroes fail, each hero suffers 1 h and 1 f.
Quest Details
The Black Realm
Overlord Wins
I: Mirklace - Rylan Olliven - Tristayne Olliven - Verminous - Rat Swarms - Changelings - Hybrid Sentinels - Shadow Dragons - Ynfernael Hulks
Reward
None
Items
Skills
Travel
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
No Event
No Event
You think you hear something down in a dark alley. It could be nothing, but someone might need help.
Each hero tests d. If 2 or more heroes fail, the Overlord draws 1 Overlord card.
Foul creatures block the path ahead. You could turn back and find another way, but it will cost precious time.
The heroes may choose to suffer 2 h each. If they do not, the Overlord draws 2 Overlord cards.
Quest Details
Nightmares
Heroes Win
I: Changelings - Ynfernael Hulks - Shadow Dragons
II: Ynfernael Hulks - Changelings - Shadow Dragons - Hybrid Sentinels - Ettins
Reward
1XP
Items
Dire Flail
+ 75
Leather Armor
Ironbound Shield
- 200
Dragontooth Hammer
- 250
Lucky Charm
+ 50
Skills
Shield Slam
2 XP
Lifeline
2 XP
Endless Void
2 XP
Uthuk Demon Trap
3 XP
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Quest Details
Into the Dark
Heroes Win
I: Rat Swarms - Fire Imps
II: Verminous - Rat Swarms - Changelings - Flesh Moulders - Hybrid Sentinels
Reward
Items
Bone Blade
+ 50
Rune of Blades
- 150
Skills
The Guardsman
Box
Challenge
1 XP
Forewarning
1 XP
Otherwordly
2 XP
Dark Pact
2 XP
Travel
A large carriage hurtles towards you with terrifying speed! Dive out of the way!
Each hero test d, Each hero who fails suffers 1 f and 1 h.
A practitioner of dark runecraft is said to live in this place.
If the heroes choose to investigate, each hero suffers 1 f, and the Overlord discards 1 Overlord card of his choice.
City officials have gone through great lenghts to eliminate the rat problem in this section of the city.
The Overlord places 1 Overlord card from his hand on top of the Overlord deck.
A brawl has broken out in the local tavern.
If the heroes choose to break up the fight, each hero suffers 1 h. Otherwise, the Overlord draws 1 Overlord card.
Quest Details
Arise My Friends
Overlord Wins
I: Tristayne Olliven - Changelings - Zombies - Rat Swarms - Ynfernael Hulks
Reward
1XP
Items
Soulless Scythe
Relic
Skills
Stalwart
3 XP
Battle Vision
1 XP
Travel
No Event
No Event
You encounter an old crone who whispers a curse before disappearing back into the mists.
Each hero must test a. Each hero who fails succumbs to her spell and is Burning.
No Event
No Event
Rumor Details
Spreading Affliction
(Rumor)
Heroes Win
I: Bol'Goreth - Plague Worms - Harpies - Bane Spiders - Beastmen - Ironbound - Merriods
Reward
Mending Talisman
Items
Chainmail
Elm Greatbow
+ 50
Bow of the Sky
Free
Light Hammer
+ 25
Ice Storm
- 150
Mending Talisman
Relic
Skills
Travel
No Event
No Event
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
You've been cornered by vicious beasts and are forced to fight your way out.
Roll 2 red power dice. The heroes must collectively suffer h equal to the amount of h rolled. They may split the h in any way.
Quest Details
Traitors Among Us
Overlord Wins
I: Tristayne Olliven - Rylan Olliven - Ynfernael Hulks - Bane Spiders - Changelings
Reward
1XP
Items
Deflecting Shield
+ 25
Chainmail
- 150
Mana Weave
- 125
Tribal Cloak
+ 25
Lucky Charm
- 100
Scorpion Helm
- 75
Handbow
+ 75
Iron Shield
+ 25
Ring of Power
- 150
Skills
Focused Insights
3 XP
Shadow Step
3 XP
Vampiric Blood
2 XP
Wicked Laughter
2 XP
Flee the Light
2 Thrt
Travel
A large carriage hurtles towards you with terrifying speed! Dive out of the way!
Each hero test d, Each hero who fails suffers 1 f and 1 h.
You've been cornered by vicious beasts and are forced to fight your way out.
Roll 2 red power dice. The heroes must collectively suffer h equal to the amount of h rolled. They may split the h in any way.
No Event
No Event
Quest Details
Local Politics
Overlord Wins
I: Changelings - Ettins - Razorwings
II: Changelings - Ironbound - Merriods - Plague Worms
Reward
Items
Iron Spear
+ 25
Skills
The Magistrate
Free
Curse of the Monkey God
2 XP
Ignoble Sacrifice
2 Thrt
Travel
No Event
No Event
You've been cornered by vicious beasts and are forced to fight your way out.
Roll 2 red power dice. The heroes must collectively suffer h equal to the amount of h rolled. They may split the h in any way.
Quest Details
Civil War
Overlord Wins
I: Changelings - Rat Swarms - Elementals
II: Changelings - Rat Swarms - Ynfernael Hulks - Ironbound
Reward
Items
Iron Shield
Leather Armor
- 75
Iron Flail
+ 25
Bone Blade
- 125
Leather Armor
- 75
Archaic Scroll
Box
Handbow
Free
Skills
Vampiric Blood
2 XP
The Guardsman
Free
Army of Death
3 XP
Guard
2 XP
Travel
A hideous plague worm attacks!
The overlord chooses one hero. That hero suffers 1 h and is Weakened
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
No Event
No Event
Rumor Details
Ghost Town
(Rumor)
Overlord Wins
I: Flesh Moulders - Harpies - Fire Imps - Beastmen
Reward
Taskmaster's Ring
Items
Iron Longsword
+ 25
Dire Flail
Free
Archaic Scroll
- 25
Taskmaster's Ring
Relic
Skills
Secrets of Flesh
Free
All-Seeing
2 XP
Vampiric Blood
2 XP
Into the Shadows
3 Thrt
Summon Verminous
3 Thrt
Travel
And escort of guardsmen joins you, guiding you through the city.
Do not draw a City card for the next travel icon the heroes stop at during this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Quest Details
Without Mercy
Overlord Wins
I: Changelings - Rat Swarms - Zombies - Harpies
Reward
Items
Skills
The Executioner
Free
Dark Servant
1 XP
Faithful Friend
1 XP
Web Trap
1 XP
Always Watching
4 Thrt
Travel
Quest Details
A Demonstration
Heroes Win
I: Tristayne Olliven - Changelings - Ironbound - Flesh Moulders
Reward
Items
Wooden Shield
+ 25
Iron Shield
- 50
Feathered Hatchet
+ 25
Elm Greatbow
- 100
Reaper's Scythe
+ 25
Light Hammer
- 75
Skills
Advance
1 XP
Web Trap
1 XP
In Every Shadow
2 Thrt