Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.
Lawless brigands accost you.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
You find a chest sealed with a rune.
Each hero tests c. If at least 2 heroes pass, the heroes may search the Search deck for 1 Health Potion, take it, and then shuffle the Search Deck.
Quest Details
Endless Night
Items
Skills
Travel
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
A wandering mystic blesses you.
The heroes choose a healer and place this card in his play area. He may discard this card when reviving a hero. The revived hero recovers all h.
Evil minions gain strength.
Place this card in the overlord's play area. The overlord may discard this card when activating a monster. That monster gains 2 movement points.
Quest Details
Heart of the Wilds
Heroes Win
I: Zombies - Arachyura
II: Goblin Archers - Flesh Moulders - Arachyura
Reward
Living Heart
Items
Black Iron Helm
Free
Staff of the Wild
- 175
Living Heart
Relic
Skills
Survey
1 XP
Plague Spasm
1 XP
Blessed Strike
1 XP
Guard
2 XP
Dark Fortitude
1 XP
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Landslide!
Each hero tests b. Each hero that fails suffers 2 f.
Quest Details
Fire and Brimstone
Heroes Win
I: Lord Merick Farrow - Sir Alric Farrow - Goblin Archers - Zombies - Elementals - Ynfernael Hulks
Reward
100 GOLD
Items
Baron's Cloak
+ 50
Staff of the Grave
+ 25
Rune of Misery
- 250
Iron-Bound Ring
Free
Skills
Finder's Keepers
3 XP
Plague Cloud
3 XP
Cleansing Touch
1 XP
Treacherous Shadows
3 XP
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
No Event
No Event
As you hike up the mountain path, you wonder at the riches that await.
The overlord may look at the top 3 cards of the search deck and return them to the top of the deck in any order he chooses.
Quest Details
Fountain of Insight
Overlord Wins
I: Volucrix Reavers - Changelings
II: Serena - Goblin Witchers - Goblin Archers
Reward
1XP
Items
Leather Whip
+ 25
Elm Greatbow
+ 50
Scorpion Helm
+ 25
Incendiary Arrows
+ 25
Repeating Crossbow
- 200
Cloak of Deception
- 200
Wooden Shield
+ 25
Iron Mace
+ 25
Ironbound Rune
+ 100
Phoenix Pendant
+ 25
Shroud of Dusk
- 150
Iron Longsword
+ 25
Wooden Shield
+ 25
Bone Blade
+ 50
Golden Mask
- 75
Dragontooth Hammer
- 250
Skills
Armor of Faith
1 XP
Challenge
1 XP
Shadow of Doubt
1 XP
Travel
No Event
No Event
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
You come across a band of refugees.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
Quest Details
Pilgrimage
Heroes Win
I: Ariad - Arachyura - Ynfernael Hulks
Reward
100 GOLD
Items
Crossbow
- 175
Baron's Cloak
- 125
Mana Weave
Free
Chainmail
- 150
Elven Boots
- 50
Skills
Affliction
1 XP
Holy Power
3 XP
Defend
1 XP
Travel
No Event
No Event
Tentacles burst from the water and attempt to pull the heroes in!
Each hero tests b and suffers 1 f if he fails. If all heroes fail, each hero suffers 1 h.
Webs hang everywhere!
Each hero tests d. Each hero who fails is ambushed by a spider and is Poisoned. If all heroes fail, each hero suffers 1 h.
Each hero tests c and draws 1 Search card if he passes.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card