Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
Fat, bloated corpses float in the water. As you approach, they moan and rise!
Each hero tests a. Each hero who fails is overcome by zombies and is Diseased.
Landslide!
Each hero tests b. Each hero that fails suffers 2 f.
A cloaked traveller offers a warning.
Reveal the top card of the Overlord deck. The heroes may each suffer 1 h to place the card on the bottom of the deck. Otherwise, place the card on top of the deck.
You hear weeping at the center of a dense thicket.
If you choose to investigate, each hero suffers 1 h and the overlord discards 1 random Overlord card.
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
As you hike your way up the mountain trail, the rocky ground gives way beneath your feet.
Each hero tests b. Each hero who fails is Stunned. If all heroes fail, each hero suffers 1 h.
Rumor Details
What's Yours is Mine
(Rumor)
Overlord Wins
I: Ettins - Hybrid Sentinels - Shadow Dragons
Reward
Valyndra's Gift
Items
Valyndra's Gift
Relic
Skills
Travel
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Quest Details
Castle Daerion
Overlord Wins
I: Flesh Moulders - Shadow Dragons
II: Sir Alric Farrow - Ettins - Zombies - Changelings
Reward
1XP
Items
Skills
Travel
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
You sense an ambush.
The overlord may choose up to 3 different heroes to suffer 1 h each. At the start of the quest, he must choose 1 monster to suffer the same amount of h