200
Gold
Heroes
Overlord

The Heroes won the Finale! They are the winners of this campaign!

Travel
No Event
No Event
No Event
No Event
An ettin appears from the mountains and attacks the heroes!
Each hero tests b and suffers 1 h if he fails. If all heroes fail, each hero suffers 1 additional h.
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
Quest Details
Gryvorn Unleashed
Heroes Win
I: Sir Alric Farrow - Belthir - Splig
II: Baron Zachareth - Shadow Dragons
Reward
None
Items
Boomerang
Free
Skills
Travel
No Event
No Event
No Event
No Event
No Event
No Event
No Event
No Event
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.
No Event
No Event
Quest Details
The Twin Idols
Heroes Win
I: Ettins - Bane Spiders
II: Lady Eliza Farrow - Zombies - Flesh Moulders
Reward
1XP
Items
Rat-Tooth Dagger
Free
Halberd
+ 50
Obsidian Greataxe
- 225
Trident
+ 50
The Shadow Rune
Skills
Dying Command
3 XP
Running Shot
3 XP
Brute
1 XP
Tainted Blow
2 XP
Travel
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
No Event
No Event
No Event
No Event
Quest Details
The Frozen Spire
Heroes Win
I: Shadow Dragons - Elementals - Beastmen
II: Shadow Dragons - Hybrid Sentinels - Cave Spiders
Reward
1XP
Items
Stone Armor
- 225
Belt of Alchemy
+ 50
Skills
Army of Death
3 XP
Death Rage
3 XP
Holy Power
3 XP
Travel
You feel invigorated.
The heroes choose a warrior and place this card in his play area. He may discard this card at the start of his turn. He does not suffer f to use skills this turn.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
A pestilential miasma seems to rise from the water.
The hero with the lowest b (overlord's choice in the case of a tie) is Diseased.
Rumor Details
Spreading Affliction
(Rumor)
Overlord Wins
I: Bol'Goreth - Plague Worms - Harpies - Ironbound - Volucrix Reavers - Cave Spiders - Barghest
Reward
Omen of Blight
Items
Bow of Bone
+ 50
Repeating Crossbow
- 200
Omen of Blight
Relic
Skills
Shadow of Doubt
1 XP
Travel
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
You find a chest sealed with a rune.
Each hero tests c. If at least 2 heroes pass, the heroes may search the Search deck for 1 Health Potion, take it, and then shuffle the Search Deck.
As you cross through a barren field with no sign of life, your party is assailed by unseen dark energy.
Each hero tests a. Each hero who fails is Cursed.
A mysterious cave mouth looms ahead.
If the heroes choose to enter, draw 1 search card and the overlord draws 1 Overlord card.
Quest Details
The Wyrm Turns
Overlord Wins
I: Cave Spiders - Barghest - Elementals
II: Belthir - Cave Spiders - Barghest - Volucrix Reavers
Reward
2XP
Items
Bow of Bone
Merciful Boots
- 100
The Shadow Rune
Skills
Black Arrow
3 XP
Shadow Walk
2 XP
Travel
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
A tall tree offers a scouting vantage.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
As you cross through a barren field with no sign of life, your party is assailed by unseen dark energy.
Each hero tests a. Each hero who fails is Cursed.
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.
Widow Tarha found the Sling.
Quest Details
The Overlord Revealed
Heroes Win
I: Baron Zachareth - Ironbound - Razorwings - Goblin Witchers
Reward
The Shadow Rune
Items
City Guard's Bow
+ 25
Sling
+ 25
Yew Shortbow
+ 25
Bow of Bone
Light Hammer
+ 25
Trident
- 125
The Shadow Rune
Relic
Skills
Weapon Mastery
2 XP
Time of Need
2 XP
Imploding Rift
1 XP
Travel
No Event
No Event
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
You feel invigorated.
The heroes choose a warrior and place this card in his play area. He may discard this card at the start of his turn. He does not suffer f to use skills this turn.
Quest Details
Death on the Wing
Heroes Win
I: Cave Spiders - Flesh Moulders
II: Belthir - Elementals - Ironbound
Reward
Shield of the Dark God
Items
Halberd
Belt of Alchemy
- 100
Light Hammer
- 75
Shield of the Dark God
Relic
Shield of the Dark God
Skills
Vampiric Blood
2 XP
Contaminated
1 XP
Travel
No Event
No Event
No Event
No Event
Lawless brigands accost you.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
Quest Details
The Masquerade Ball
Overlord Wins
I: Lady Eliza Farrow - Flesh Moulders - Ironbound - Changelings
II: Lady Eliza Farrow - Cave Spiders - Goblin Witchers - Goblin Archers
Reward
Bones of Woe
Items
Reaper's Scythe
+ 25
City Guard's Bow
- 75
Lucky Charm
Free
Wooden Shield
+ 25
Iron Mace
+ 25
Halberd
- 125
Bones of Woe
Relic
Skills
Fleet of Foot
2 XP
Whirlwind
2 XP
Divine Fury
2 XP
Airborne
1 XP
Travel
You come across a traveling merchant.
Each hero tests c and draws 1 Search card if he passes.
A tall tree offers a scouting vantage.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
Quest Details
Castle Daerion
Overlord Wins
I: Barghest - Bane Spiders
II: Sir Alric Farrow - Ettins - Zombies - Flesh Moulders
Reward
1XP
Items
Bow of Bone
Free
Skills
Deathly Haste
1 XP
Adaptive Contagion
1 XP
Virulent Infection
1 XP
Mistrust
1 XP
Travel
Quest Details
First Blood
Heroes Win
I: Goblin Archers - Ettins
Reward
None
Items
Skills
Fury of Undeath
1 XP
Accurate
1 XP
Counter Attack
1 XP
Blessed Strike
1 XP