50
Gold
Heroes
Overlord

Travel
A tall tree offers a scouting vantage.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
Fat, bloated corpses float in the water. As you approach, they moan and rise!
Each hero tests a. Each hero who fails is overcome by zombies and is Diseased.
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
Quest Details
The Cardinal's Plight
Items
Skills
Travel
Quest Details
First Blood
Overlord Wins
I: Goblin Archers - Ettins
Reward
None
Items
Skills
Counter Attack
1 XP
Fury of Undeath
1 XP
Healing Rain
1 XP
Airborne
1 XP
Scrying and Plotting
1 Thrt
Rush of Power
2 Thrt