175
Gold
Heroes
Overlord

The Heroes won the Finale! They are the winners of this campaign!

Travel
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
No Event
No Event
No Event
No Event
Quest Details
Gryvorn Unleashed
Heroes Win
I: Ynfernael Hulks - Belthir - Splig
II: Baron Zachareth - Shadow Dragons
Reward
None
Items
Skills
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Quest Details
The Desecrated Tomb
Heroes Win
I: Zombies - Volucrix Reavers
II: Sir Alric Farrow - Shadow Dragons - Hybrid Sentinels
Reward
Dawnblade
Items
Arcane Bolt
+ 25
Steel Greatsword
Free
Bearded Axe
+ 75
Shadow Tome
- 75
Vestments of Kellos
- 200
Dawnblade
Relic
Dawnblade
Skills
Grim Fate
1 XP
Exploding Rune
1 XP
Cripple
1 XP
Black Arrow
3 XP
Feast
1 XP
Sudden Flurry
2 XP
Travel
No Event
No Event
A pestilential miasma seems to rise from the water.
The hero with the lowest b (overlord's choice in the case of a tie) is Diseased.
No Event
No Event
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Quest Details
The Ritual of Shadows
Overlord Wins
I: Lord Merick Farrow - Flesh Moulders - Shadow Dragons - Ynfernael Hulks
II: Lord Merick Farrow - Flesh Moulders
Reward
1XP
Items
Golden Mask
- 75
Mace of Kellos
- 175
Skills
Battle Vision
1 XP
Inscribe Rune
1 XP
Brute
1 XP
Rune of the Phoenix
2 XP
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
A mysterious robed figure offers you a ride on his pole-bardge.
If the heroes choose to ride, each hero recovers all f, but the overlord draws 1 Overlord card.
No Event
No Event
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
Quest Details
Blood of Heroes
Heroes Win
I: Goblin Archers - Barghest
II: Lady Eliza Farrow - Flesh Moulders
Reward
1XP
Items
Iron Flail
+ 25
Glaive
- 175
Skills
Lifeline
2 XP
Iron Will
2 XP
Charge
2 XP
Fleet of Foot
2 XP
Rings of Zhol'alam
1 XP
Travel
No Event
No Event
No Event
No Event
A wild witch offers a boon.
The heroes chose 1 hero to be Terrified. At the end of that hero's first turn, each monster adjacent to that hero is Terrified.
No Event
No Event
Quest Details
The Overlord Revealed
Overlord Wins
I: Baron Zachareth - Fire Imps - Shadow Dragons - Reanimates
Reward
The Shadow Rune
Items
Yew Shortbow
+ 25
City Guard's Bow
- 75
The Shadow Rune
Relic
Skills
Victory Foretold
2 XP
Runic Sorcery
2 XP
Weapon Mastery
2 XP
Bow Mastery
2 XP
Blood Rage
1 XP
Blood Rage
1 XP
Travel
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
A lost messenger is selling secrets.
The heroes may choose to spend 25 gold to look at the overlord's hand of Overlord cards. They may force him to discard 1 card and draw a replacement.
Quest Details
Castle Daerion
Overlord Wins
I: Barghest - Merriods
II: Sir Alric Farrow - Ettins - Zombies - Changelings
Reward
1XP
Items
Chipped Greataxe
+ 25
Bearded Axe
- 175
Skills
Beneath the Shadow
1 XP
Travel
No Event
No Event
No Event
No Event
You come across a collection of mosscovered standing stones.
Each hero tests a and suffers 1 f if he fails. If all heroes pass, each hero draws 1 Search Card.
Quest Details
The Masquerade Ball
Heroes Win
I: Lady Eliza Farrow - Flesh Moulders - Fire Imps - Goblin Archers
II: Lady Eliza Farrow - Cave Spiders - Fire Imps - Flesh Moulders
Reward
Fortuna's Dice
Items
Fortuna's Dice
Relic
Skills
All-Seeing
2 XP
Rune Mastery
2 XP
Whirlwind
2 XP
Dark Resilience
1 XP
Travel
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
The water appears dark and smells rather foul.
The overlord chooses 1 hero that does not have a Condition card to test an attribute of the overlord's choice. if he fails, he is Cursed.
A wild witch offers a boon.
The heroes chose 1 hero to be Terrified. At the end of that hero's first turn, each monster adjacent to that hero is Terrified.
You find the mountain path to be painfully exhausting.
The overlord chooses 1 hero to test b. If he fails, place a hero token on his Hero sheet. He has -1 Speed until he performs a rest action.
Quest Details
The Cardinal's Plight
Overlord Wins
I: Lord Merick Farrow - Flesh Moulders - Zombies - Reanimates
II: Lord Merick Farrow - Zombies - Arachyura - Flesh Moulders - Reanimates
Reward
Staff of Shadows
Items
Rune Plate
- 175
Staff of Shadows
Relic
Skills
Eagle Eyes
1 XP
Elixir of Stone
1 XP
Travel
Quest Details
First Blood
Heroes Win
I: Goblin Archers - Ettins
Reward
None
Items
Skills
Forewarning
1 XP
Ghost Armor
1 XP
Counter Attack
1 XP
Accurate
1 XP
Dragonbone Pendant
1 XP