The Overlord won the Finale! He is the winner of this campaign!
Travel
No Event
No Event
Tentacles burst from the water and attempt to pull the heroes in!
Each hero tests b and suffers 1 f if he fails. If all heroes fail, each hero suffers 1 h.
A mysterious cave mouth looms ahead.
If the heroes choose to enter, draw 1 search card and the overlord draws 1 Overlord card.
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
Quest Details
The Man Who Would Be King
Overlord Wins
I: Sir Alric Farrow - Belthir - Splig - Fire Imps
II: Baron Zachareth - Lord Merick Farrow - Lady Eliza Farrow - Zombies - Elementals
Reward
None
Items
Dwarven Firebomb
Free
Skills
Travel
No Event
No Event
No Event
No Event
No Event
No Event
No Event
No Event
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
A dwarf of Dunwarr is burying his brother. He warns you of dangers ahead.
Do not draw a Travel Event card for the next travel icon you stop at this phase.
No Event
No Event
No Event
No Event
No Event
No Event
No Event
No Event
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
A dwarf of Dunwarr is burying his brother. He warns you of dangers ahead.
Do not draw a Travel Event card for the next travel icon you stop at this phase.
Each hero tests b. Each hero that fails suffers 2 f.
You come across a collection of mosscovered standing stones.
Each hero tests a and suffers 1 f if he fails. If all heroes pass, each hero draws 1 Search Card.
Unexpectedly, you find a beautiful and peaceful glade in the woods.
Each hero recovers all h and f.
No Event
No Event
Quest Details
The Frozen Spire
Overlord Wins
I: Shadow Dragons - Ettins - Wendigos
II: Wendigos - Hybrid Sentinels - Elementals
Reward
2XP
Items
Dwarven Firebomb
Immolation
+ 75
Staff of Kellos
- 175
Skills
Bloodlust
2 XP
Reinforce
3 XP
First Strike
2 XP
Inscribe Rune
1 XP
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
No Event
No Event
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
You begin to tire after the long journey. A ferryman sympathizes and offers you a ride.
You must spend 25 gold or each hero suffers 1 f.
Quest Details
Enduring the Elements
Heroes Win
I: Elementals - Shadow Dragons
II: Lord Merick Farrow - Elementals - Hybrid Sentinels
Reward
100 GOLD
Items
Steel Broadsword
+ 50
Dwarven Firebomb
Free
Mace of Kellos
- 175
Iron Shield
Light Hammer
+ 25
Grinding Axe
- 175
Skills
Inspiration
3 XP
Holy Power
3 XP
Travel
You think you took a wrong turn...
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.
Lawless brigands accost you.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
You become lost.
Hero players choose one hero to test d. If he fails, each hero suffers 1 f.
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
No Event
No Event
You see smoke smudging the horizon in the distance.
The overlord draws 1 Overlord card.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.