The Heroes won the Finale! They are the winners of this campaign!
Travel
No Event
No Event
A woman is sitting by the edge of the water whispering incoherently. As you get closer, her words begin to fill you with dread.
Each hero tests c. Each hero who fails is Cursed.
You encounter an old crone who whispers a curse before disappearing back into the mists.
Each hero must test a. Each hero who fails succumbs to her spell and is Burning.
You sense an ambush.
The overlord may choose up to 3 different heroes to suffer 1 h each. At the start of the quest, he must choose 1 monster to suffer the same amount of h
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
Quest Details
Dead or Drowning
Heroes Win
I: Zombies - Cave Spiders - Hybrid Sentinels
Reward
100 GOLD
Items
Repeating Crossbow
Free
Repeating Crossbow
Feathered Hatchet
+ 25
Shroud of Dusk
- 150
Ring of Power
Iron-Bound Ring
- 150
Skills
Born in Battle
2 XP
Expert Blow
2 XP
Travel
No Event
No Event
No Event
No Event
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
Hero players choose one hero to test b to scare them off. If he fails, each hero suffers 1 h in the battle.
You come across a band of refugees.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
Rumor Details
Rude Awakening
(Rumor)
Heroes Win
I: Fire Imps - Hybrid Sentinels - Barghest
Reward
Valyndra's Bane
Items
Bow of Bone
Free
Rune Plate
- 175
Baron's Cloak
Free
Mana Weave
Valyndra's Bane
Relic
Skills
Make Our Own Luck
2 Thrt
Travel
No Event
No Event
You begin to tire after the long journey. A ferryman sympathizes and offers you a ride.
You must spend 25 gold or each hero suffers 1 f.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
A traveling healer offers you a mysterious method of healing.
The heroes choose 1 hero to suffer 2 h. Another hero of their choice recovers all h and discards all of his Condition cards.
Quest Details
Archive of Arrizon
Overlord Wins
I: Ettins - Merriods - Volucrix Reavers
II: Lady Eliza Farrow - Ettins - Flesh Moulders - Carrion Drakes - Volucrix Reavers - Hybrid Sentinels
Reward
1XP
Items
Elven Boots
- 50
Mace of Aver
Free
Mana Weave
- 125
Skills
Deathly Haste
1 XP
Endless Void
2 XP
Tempest
2 XP
Bloodlust
2 XP
Hazard Pay
4 Thrt
Summon Belthir
3 Thrt
Travel
No Event
No Event
No Event
No Event
A dwarf of Dunwarr is burying his brother. He warns you of dangers ahead.
Do not draw a Travel Event card for the next travel icon you stop at this phase.