Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
You come across a band of refugees.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
You find the mountain path to be painfully exhausting.
The overlord chooses 1 hero to test b. If he fails, place a hero token on his Hero sheet. He has -1 Speed until he performs a rest action.
You find the mountain path to be painfully exhausting.
The overlord chooses 1 hero to test b. If he fails, place a hero token on his Hero sheet. He has -1 Speed until he performs a rest action.
Quest Details
Fountain of Insight
Overlord Wins
I: Volucrix Reavers - Flesh Moulders
II: Serena - Goblin Witchers - Flesh Moulders
Reward
1XP
Items
Leather Whip
+ 25
The Dead Man's Compass
+ 25
Leather Armor
+ 25
Nerekhall Plate
- 200
Arcane Bolt
+ 25
Rune of Blades
- 150
Skills
Rune Mastery
2 XP
Mistrust
1 XP
Travel
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
No Event
No Event
You sense an ambush.
The overlord may choose up to 3 different heroes to suffer 1 h each. At the start of the quest, he must choose 1 monster to suffer the same amount of h
No Event
No Event
No Event
No Event
No Event
No Event
Quest Details
Fortune and Glory
Overlord Wins
I: Ettins - Carrion Drakes
II: Ettins - Ynfernael Hulks - Changelings
Reward
1XP
Items
Skills
Survey
1 XP
Imploding Rift
1 XP
Out of Darkness
1 XP
Travel
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.