625
Gold
Heroes
Overlord

The Heroes won the Finale! They are the winners of this campaign!

Travel
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
You begin to tire after the long journey. A ferryman sympathizes and offers you a ride.
You must spend 25 gold or each hero suffers 1 f.
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
A cloaked traveller offers a warning.
Reveal the top card of the Overlord deck. The heroes may each suffer 1 h to place the card on the bottom of the deck. Otherwise, place the card on top of the deck.
Quest Details
Blood and Betrayal
Heroes Win
I: Belthir - Splig - Zombies - Elementals - Razorwings - Ironbound - Giants - Beastmen
II: Lord Merick Farrow - Sir Alric Farrow - Lady Eliza Farrow - Cave Spiders - Shambling Colossuses - Shadow Dragons - Crypt Dragons - Ice Wyrms
III: Lady Eliza Farrow - Lord Merick Farrow - Sir Alric Farrow - Shadow Dragons - Zombies - Flesh Moulders - Ironbound - Ferrox - Lava Beetles - Hybrid Sentinels
Reward
None
Items
Black Iron Helm
Free
Skills
Travel
No Event
No Event
No Event
No Event
A woman is sitting by the edge of the water whispering incoherently. As you get closer, her words begin to fill you with dread.
Each hero tests c. Each hero who fails is Cursed.
No Event
No Event
Quest Details
Piercing Darkness
Heroes Win
I: Barghest - Ettins - Goblin Archers - Wendigos
II: Sir Alric Farrow - Lord Merick Farrow - Flesh Moulders - Chaos Beasts - Dark Minotaurs
Reward
Dawnblade
Items
Stone Armor
+ 100
Rune of Misery
- 250
Blasting Rune
- 200
Mace of Kellos
+ 75
Golden Mask
- 75
Dawnblade
Relic
Skills
Summon Alric
Deck
Crushing Blow
3 XP
Survey
1 XP
Earthen Anguish
1 XP
Inky Substance
1 XP
Word of Pain
1 XP
Travel
You come across a traveling merchant.
Each hero tests c and draws 1 Search card if he passes.
Globules of blood bubble up from unseen depths, filling the air with putrid red mist.
Each hero tests c. Each hero who fails is Diseased and tests a. Each hero who fails again is Terrified.
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
Unnatural figures haunt the edge of your campsites.
The heroes choose a hero to test d. If he passes, he is Terrified. If he fails, each other hero is Terrified.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
Quest Details
Lord of Flame
Overlord Wins
I: Lord Merick Farrow - Flesh Moulders - Blood Apes
II: Lord Merick Farrow - Elementals - Ice Wyrms
Reward
1XP
Items
Mace of Kellos
Free
Mace of Kellos
Bow of Bone
+ 50
Baron's Cloak
+ 50
Heavy Steel Shield
Iron-Bound Ring
Rune Plate
Shroud of Dusk
Rune-touched Leather
- 150
Skills
Guard the Spoils
2 XP
Gravity Spike
3 XP
Herbal Lore
1 XP
Dark Resilience
1 XP
Placebo
1 XP
Travel
No Event
No Event
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Reynhart The Worthy found the Iron Claws.
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
Rumor Details
Host of Everdark
(Rumor)
Heroes Win
I: Dark Minotaurs - Shades - Zombies - Ironbound
Reward
None
Items
Iron Claws
Free
Corpsebug Brooch
+ 25
Star of Kellos
Free
Iron-Bound Ring
- 150
Belt of Waterwalking
+ 25
Shroud of Dusk
- 150
Skills
Travel
No Event
No Event
You come across a discarded scroll.
The heroes choose a mage and place this card in his play area. He may discard this card after rolling defense dice to add a number of Shields to his results equal to his c.
Rumor Details
Beneath the Manor
(Rumor)
Heroes Win
I: Skarn - Wraith - Zombies - Nagas
Reward
The Manor's Heart
Items
Corpsebug Brooch
Chainmail
+ 75
Obsidian Scalemail
- 275
Ring of Power
Immolation
+ 75
Rune of Fate
- 200
The Manor's Heart
Relic
Skills
Travel
A tall tree offers a scouting vantage.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
No Event
No Event
Quest Details
Army of Dal'Zunm
Heroes Win
I: Splig - Belthir - Zombies - Ettins - Crypt Dragons
Reward
100 GOLD
Items
Hammer of Doom
- 200
Heavy Steel Shield
Free
Elven Boots
+ 25
Merciful Boots
- 100
Fortuna's Dice
Relic
Skills
Potent Remedies
3 XP
Reinforce
3 XP
Unkillable
3 Thrt
Travel
Haggling with a traveling merchant causes unfortunate delay.
The heroes may choose 1 hero to draw and keep 1 Shop Item card. If they do, the overlord draws 2 Overlord cards.
Rendiel found the Vestments of Kellos.
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
No Event
No Event
Rumor Details
Source of Sickness
(Rumor)
Heroes Win
I: Bol'Goreth - Plague Worms - Fire Imps - Dark Minotaurs
Reward
Mending Talisman
Items
War Hammer
+ 25
Iron Battleaxe
+ 50
Grinding Axe
- 175
Crossbow
+ 75
Iron Spear
+ 25
Lucky Charm
+ 50
Smoking Vials
+ 25
Trident
+ 50
Thief's Vest
+ 50
Vestments of Kellos
Free
Repeating Crossbow
- 200
Mending Talisman
Relic
Skills
Travel
No Event
No Event
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
Quest Details
From the Wreckage
Heroes Win
I: Lord Merick Farrow - Lady Eliza Farrow - Goblin Archers - Merriods - Shambling Colossuses - Volucrix Reavers - Flesh Moulders
Reward
Trueshot
Items
Thief's Vest
Marsh Cloak
+ 75
Lucky Charm
Free
Baron's Cloak
- 125
Statis Rune
+ 25
Sunburst
+ 50
Immolation
- 150
Rune Plate
- 175
Chainmail
Elven Boots
- 50
Trueshot
Relic
Skills
I am the Law
2 XP
Lure of Fortune
2 XP
Travel
A traveling sage gives you access to his library.
Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
Twelve roads cross your path
One hero tests c or d. If the hero fails, the overlord draws one additional Travel Event card and resolves any number of the events he chooses.
Quest Details
Caladen's Crossing
Heroes Win
I: Goblin Archers - Ironbound - Giants
II: Splig - Belthir - Baron Zachareth - Cave Spiders - Changelings - Beastmen - Marrow Priests - Hybrid Sentinels
Reward
100 GOLD
Items
Corpsebug Brooch
- 75
Cloak of Mists
+ 50
Soulbound Sword
+ 50
Marsh Cloak
- 150
Skills
Ley Line
2 XP
Summon Alric
3 Thrt
Travel
No Event
No Event
No Event
No Event
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
Rumor Details
My House, My Rules
(Rumor)
Heroes Win
I: Skarn - Bandits - Wraith - Fire Imps
Reward
Shards of Ithyndrus
Items
Iron Battleaxe
- 100
Ring of Power
Free
Shards of Ithyndrus
Relic
Skills
Dark Champions
2 Thrt
Travel
A goblin scout is running to warn his comrades!
One hero with a Ranged weapon rolls that weapon's dice. If the total range rolled is less than 4, each hero suffers 2 h.
Tentacles burst from the water and attempt to pull the heroes in!
Each hero tests b and suffers 1 f if he fails. If all heroes fail, each hero suffers 1 h.
No Event
No Event
Rumor Details
Food for Worms
(Rumor)
Heroes Win
I: Bol'Goreth - Plague Worms - Zombies - Bane Spiders
Reward
Workman's Ring
Items
Chainmail
Cloak of Mists
Leather Whip
+ 25
Trident
Free
Trident
Crossbow
- 175
Belt of Waterwalking
- 50
Thief's Vest
Iron Spear
Workman's Ring
Relic
Skills
Toxic Reprisal
Free
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Winged minions of the overlord descend to assault you from above.
One hero tests d. if he fails, each hero suffers 1 h and 1 f.
Quest Details
The Baron Returns
Heroes Win
I: Lady Eliza Farrow - Zombies - Goblin Archers - Chaos Beasts
II: Baron Zachareth - Ferrox - Blood Apes - Flesh Moulders
Reward
100 GOLD
Items
Cloak of Mists
Free
Thief's Vest
Bow of Bone
- 125
Mana Weave
- 125
Iron Spear
- 75
Skills
Summon Alric
Deck
Vigilant Watch
2 XP
Sleight of Hand
2 XP
Quaking Word
1 XP
Secret Formula
2 XP
Expert Blow
2 XP
Veteran Council
2 Thrt
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Rumor Details
Shards of Everdark
(Rumor)
Heroes Win
I: Dark Minotaurs - Shades - Nagas - Lava Beetles
Reward
Items
Chainmail
- 150
Thief's Vest
- 100
Skills
Summon Alric
3 Thrt
Travel
No Event
No Event
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
No Event
No Event
Quest Details
Siege of Skytower
Overlord Wins
I: Sir Alric Farrow - Belthir - Goblin Archers - Cave Spiders - Beastmen - Reanimates
Reward
1XP
Items
Shield of Zorek's Favor
Relic
Staff of Shadows
Relic
Skills
Dark Fortitude
1 XP
Vengeful Resolve
3 Thrt
Travel
Quest Details
Acolyte of Saradyn
Heroes Win
I: Goblin Archers - Barghest
Reward
Items
Sunburst
Free
Sunburst
Skills
Zealous Fire
1 XP
Dungeoneer
1 XP
Stone Tongue
1 XP
Concoction
1 XP
Blood Rage
1 XP
Fight in Formation
2 Thrt