225
Gold
Heroes
Overlord

The Heroes won the Finale! They are the winners of this campaign!

Travel
No Event
No Event
The water appears dark and smells rather foul.
The overlord chooses 1 hero that does not have a Condition card to test an attribute of the overlord's choice. if he fails, he is Cursed.
You feel a heavy fog surround you. Suddenly you feel strangely tired.
Each hero tests c. Each hero who fails must place a hero token on his Hero sheet. That hero's Speed is 2 during his first turn.
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
You come across a band of refugees.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
Quest Details
Blood and Betrayal
Heroes Win
I: Baron Zachareth - Belthir - Splig - Zombies - Elementals - Cave Spiders - Goblin Witchers - Hellhounds - Barghest
II: Lord Merick Farrow - Sir Alric Farrow - Lady Eliza Farrow - Cave Spiders - Deep Elves - Kobolds - Wendigos - Flesh Moulders
III: Lady Eliza Farrow - Lord Merick Farrow - Sir Alric Farrow - Shadow Dragons - Zombies - Flesh Moulders - Golems - Dark Priests - Bandits - Wraith
Reward
None
Items
Archaic Scroll
Box
Hammer of Doom
Free
Skills
Grim Fate
1 XP
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
Quest Details
Piercing Darkness
Heroes Win
I: Barghest - Ettins - Goblin Archers - Deep Elves
II: Sir Alric Farrow - Lord Merick Farrow - Flesh Moulders - Chaos Beasts - Ironbound
Reward
Dawnblade
Items
Shroud of Dusk
- 150
Heavy Steel Shield
- 100
Dawnblade
Relic
Skills
Defend
1 XP
Lay of the Land
2 XP
Focused Insights
3 XP
Quaking Word
1 XP
Imploding Rift
1 XP
Mistrust
1 XP
Out of Darkness
1 XP
Travel
You come across a traveling merchant.
Each hero tests c and draws 1 Search card if he passes.
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
Quest Details
Dead or Drowning
Heroes Win
I: Zombies - Cave Spiders - Giants
Reward
100 GOLD
Items
Shield of Light
+ 25
Archaic Scroll
Ironbound Shield
- 200
Golden Mask
- 75
Flash Powder
+ 50
Iron Flail
+ 25
Elven Cloak
Free
Elven Cloak
Statis Rune
+ 25
Magma Blast
+ 75
Rune of Misery
- 250
Skills
Stalwart
3 XP
Travel
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
No Event
No Event
A tall tree offers a scouting vantage.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
Quest Details
Army of Dal'Zunm
Overlord Wins
I: Splig - Belthir - Baron Zachareth - Zombies - Ettins - Carrion Drakes
Reward
1XP
Items
Bow of the Eclipse
Free
Bow of the Eclipse
Stone Armor
- 225
Shadow Bracers
Bones of Woe
Relic
Skills
Easy Prey
2 XP
Ley Line
2 XP
Ward of Peace
2 XP
Travel
No Event
No Event
A hideous plague worm attacks!
The overlord chooses one hero. That hero suffers 1 h and is Weakened
No Event
No Event
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
Quest Details
Saradyn in Flames
Heroes Win
I: Lady Eliza Farrow - Sir Alric Farrow - Cave Spiders - Zombies - Golems - Hellhounds
Reward
100 GOLD
Items
Iron Longsword
+ 25
Mana Weave
- 125
Shadow Bracers
- 125
Skills
All-Seeing
2 XP
Fetid Stench
2 Thrt
Weakened Spirit
3 Thrt
Virulent Cloud
4 Thrt
Travel
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.
No Event
No Event
No Event
No Event
Quest Details
Rise of Urthko
Overlord Wins
I: Lord Merick Farrow - Ettins - Plague Worms
II: Sir Alric Farrow - Barghest - Ettins - Flesh Moulders
Reward
1XP
Items
Hunting Knife
+ 25
Bone Blade
Free
Bone Blade
Serpent Dagger
- 125
Elven Boots
- 50
Skills
Grim Fate
1 XP
Sign of the Last Zenith
3 XP
Ways of Stone
2 XP
Challenge
1 XP
Exploit
1 XP
Hunter's Mark
1 XP
Travel
No Event
No Event
A woman is sitting by the edge of the water whispering incoherently. As you get closer, her words begin to fill you with dread.
Each hero tests c. Each hero who fails is Cursed.
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
Quest Details
The Baron Returns
Overlord Wins
I: Lady Eliza Farrow - Zombies - Goblin Archers - Wraith
II: Baron Zachareth - Kobolds - Golems - Shadow Dragons
Reward
1XP
Items
Archaic Scroll
- 25
Flash Powder
Free
Rune Plate
- 175
Magma Blast
- 150
The Shadow Rune
Relic
Skills
Guard
2 XP
Battle Vision
1 XP
Dragonbone Pendant
1 XP
Travel
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
No Event
No Event
No Event
No Event
Rumor Details
Ghost Town
(Rumor)
Overlord Wins
I: Flesh Moulders - Harpies - Changelings - Medusae
Reward
Taskmaster's Ring
Items
Wooden Shield
+ 25
Guardian Axe
+ 75
Shield of Light
- 75
Baron's Cloak
- 125
Taskmaster's Ring
Relic
Skills
Secrets of Flesh
Free
Weakness Within
2 Thrt
Summon Bol'Goreth
3 Thrt
Earthen Anguish
1 XP
Travel
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
A band of Latari Elves is beset by minions of the overlord.
Heroes may choose to leap to their defense, and each suffer 1 h. If they do not, the overlord draws 2 Overlord cards.
Evil minions gain strength.
Place this card in the overlord's play area. The overlord may discard this card when activating a monster. That monster gains 2 movement points.
Quest Details
Siege of Skytower
Overlord Wins
I: Sir Alric Farrow - Belthir - Goblin Archers - Cave Spiders - Harpies - Hybrid Sentinels
Reward
1XP
Items
Guardian Axe
Free
Shield of Zorek's Favor
Relic
Staff of Shadows
Relic
Skills
Poison Barbs
2 XP
Rune of the Phoenix
2 XP
Mass Mutation
2 Thrt
Affliction Aura
2 Thrt
Travel
Quest Details
Acolyte of Saradyn
Overlord Wins
I: Goblin Archers - Barghest
Reward
1XP
Items
Skills
Advance
1 XP
Forewarning
1 XP
Stone Tongue
1 XP
Elixir of Stone
1 XP
Rings of Zhol'alam
1 XP
Infected
1 Thrt
Envenom
1 Thrt