100
Gold
Heroes
Overlord

Travel
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Alys Raine found the Mace of Kellos.
A lost merchant asks for directions.
Each hero tests c. For each hero that passes, the heroes gain 25 gold. If all heroes pass, they may instead choose 1 hero to draw and keep 1 Shop Item card
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
Quest Details
Let the Truth be Buried
Items
Mace of Kellos
Free
Skills
Travel
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
Avric Albright found the Lataria Longbow.
No Event
No Event
Rumor Details
Beneath the Manor
(Rumor)
Heroes Win
I: Skarn - Wraith - Zombies - Ironbound
Reward
The Manor's Heart
Items
Obsidian Greataxe
Ironbound Shield
- 200
Iron Claws
- 175
Mace of Aver
+ 75
Handbow
+ 75
Lataria Longbow
Free
Flash Powder
+ 50
Teleportation Rune
+ 50
Magma Blast
+ 75
Lightning Strike
Free
The Manor's Heart
Relic
Skills
Travel
No Event
No Event
A goblin scout is running to warn his comrades!
One hero with a Ranged weapon rolls that weapon's dice. If the total range rolled is less than 4, each hero suffers 2 h.
No Event
No Event
No Event
No Event
Quest Details
Heart of the Wilds
Heroes Win
I: Zombies - Arachyura
II: Goblin Archers - Flesh Moulders - Bone Horrors
Reward
Living Heart
Items
Bearded Axe
+ 75
Obsidian Greataxe
- 225
Baron's Cloak
+ 50
Platemail
Free
Mask of Horrors
- 75
Bow of Bone
+ 50
Marsh Cloak
+ 75
Bow of the Eclipse
- 250
Nerekhall Plate
- 200
Sun Stone
Living Heart
Relic
Skills
Challenge
1 XP
Not so Fast
1 XP
The Grasping Grave
2 Thrt
Travel
You find a hidden path and make excellent time!
Do not draw a Travel event card for the next travel icon you stop at this phase.
Travel skipped!
The overlord did not draw a travel card for this travel step.
No Event
No Event
Quest Details
Pilgrimage
Heroes Win
I: Ariad - Arachyura - Medusae
Reward
100 GOLD
Items
Serpent Dagger
+ 50
Shadow Bracers
- 125
Immolation
Free
Skills
Stalwart
3 XP
Evil Eye
2 XP
Outbreak
2 XP
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Quest Details
Back from the Dead
Heroes Win
I: Zombies - Goblin Witchers
II: Ariad - Splig - Goblin Witchers - Crypt Dragons
Reward
75 GOLD
Items
Handbow
- 150
Bloodscript Ring
Free
Magma Blast
- 150
Skills
Cleansing Touch
1 XP
Quaking Word
1 XP
Travel
A strange locket glints in the dirt.
The heroes choose 1 hero to test c. If he fails, each hero suffers f equal to the i rolled in excess of that hero's c. If he passes, the heroes receive 25 gold.
No Event
No Event
No Event
No Event
Rumor Details
My House, My Rules
(Rumor)
Overlord Wins
I: Skarn - Bandits - Wraith - Kobolds
Reward
Shards of Ithyndrus
Items
Serpent Dagger
Free
Shards of Ithyndrus
Relic
Skills
Travel
No Event
No Event
No Event
No Event
You think you took a wrong turn...
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
Rumor Details
Gold Digger
(Rumor)
Heroes Win
I: Valyndra - Skeleton Archers - Hellhounds
Reward
Aurium Mail
Items
Thief's Vest
+ 50
Wooden Shield
+ 25
Light Hammer
+ 25
Deflecting Shield
+ 25
Trident
+ 50
Mace of Aver
- 150
Flash Powder
- 100
Aurium Mail
Relic
Skills
Travel
No Event
No Event
No Event
No Event
A wild witch offers a boon.
The heroes chose 1 hero to be Terrified. At the end of that hero's first turn, each monster adjacent to that hero is Terrified.
Quest Details
Barrow of Barris
Heroes Win
I: Ettins - Goblin Witchers - Golems
II: Lord Merick Farrow - Volucrix Reavers - Ettins - Kobolds
Reward
50 GOLD
Items
Ring of Power
Free
Deflecting Shield
- 50
Trident
- 125
Double Crossbow
+ 25
Incendiary Arrows
- 75
Statis Rune
+ 25
Elven Boots
- 50
Teleportation Rune
- 125
Skills
Sharp Eyes
Free
Blessed Strike
1 XP
Lie in Wait
1 XP
Earthen Anguish
1 XP
Adaptive Contagion
1 XP
Summon Merick
3 Thrt
Travel
No Event
No Event
No Event
No Event
No Event
No Event
Quest Details
Honor Among Thieves
Heroes Win
I: Goblin Witchers - Volucrix Reavers - Rat Swarms
II: Lord Merick Farrow - Volucrix Reavers - Nagas
Reward
100 GOLD
Items
Baron's Cloak
Free
Baron's Cloak
Lifedrain Scepter
- 100
Thief's Vest
- 100
Scorpion Helm
- 75
Marsh Cloak
- 150
Witch Hazel Bow
- 125
Skills
Guard
2 XP
Divine Fury
2 XP
Dark Iron Chains
2 XP
Ley Line
2 XP
Contaminated
1 XP
Call of the Ravens
1 XP
Masques
2 Thrt
Bolt From the Blue
3 Thrt
Travel
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Avric Albright found the Light Hammer.
You come across a collection of mosscovered standing stones.
Each hero tests a and suffers 1 f if he fails. If all heroes pass, each hero draws 1 Search Card.
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
No Event
No Event
Rumor Details
Guardians of Deephall
(Rumor)
Heroes Win
I: Dark Priests - Flesh Moulders - Zombies
Reward
Items
Iron Mace
+ 25
Light Hammer
Free
Bow of Bone
Free
Mana Weave
- 125
Skills
Travel
Quest Details
Ruinous Whispers
Heroes Win
I: Goblin Archers - Goblin Witchers
Reward
50 GOLD
Sun Stone
Items
Iron Longsword
+ 25
Wooden Shield
+ 25
Bearded Axe
- 175
Belt of Waterwalking
- 50
Rune Plate
Free
Sun Stone
Relic
Skills
Advance
1 XP
Armor of Faith
1 XP
Longshot
1 XP
Stone Tongue
1 XP
Airborne
1 XP
The Dark Mark
2 Thrt