Hero players choose one hero to test c. If he passes, he may look at the overlord's hand of cards and choose 1 to discard.
You come across a band of refugees.
If you stop and help them, the overlord draws 1 Overlord card. if you refuse them, each hero suffers 1 h
A captured spy divulges many secrets.
The overlord reveals his hand. The hero players may force him to discard his entire hand of cards. The overlord draws Overlord cards equal to the number discarded.
Rumor Details
Visions of Dawn
(Rumor)
Heroes Win
I: Manticores - Ogres - Trolls - Hybrid Sentinels
Reward
None
Items
Blessed Armor
+ 125
Rune-touched Leather
- 150
Ice Storm
+ 75
Rune of Blades
- 150
Skills
Travel
No Event
No Event
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
Unnatural figures haunt the edge of your campsites.
The heroes choose a hero to test d. If he passes, he is Terrified. If he fails, each other hero is Terrified.
Hero players choose 1 hero to suffer 1 f and test d. If he passes, he may look at the top 3 cards of of the Overlord deck and return them in any order he chooses.
You feel invigorated.
The heroes choose a warrior and place this card in his play area. He may discard this card at the start of his turn. He does not suffer f to use skills this turn.
As you hike your way up the mountain trail, the rocky ground gives way beneath your feet.
Each hero tests b. Each hero who fails is Stunned. If all heroes fail, each hero suffers 1 h.
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Jaes the Exile found the Winged Blade.
An ettin appears from the mountains and attacks the heroes!
Each hero tests b and suffers 1 h if he fails. If all heroes fail, each hero suffers 1 additional h.
The overlord's minions emerge!
The overlord chooses 1 attribute. Each hero must test the chose attribute. Each hero that fails suffers 1 h and 1 f.
The overlord chooses one hero. That hero suffers 1 h and is Weakened
A woman is sitting by the edge of the water whispering incoherently. As you get closer, her words begin to fill you with dread.
Each hero tests c. Each hero who fails is Cursed.
Something glimmers at the bottom of the pool!
Hero players choose one hero to test d to dive in after it. If he passes, draw 1 Search card.
Rumor Details
Food for Worms
(Rumor)
Heroes Win
I: Bol'Goreth - Plague Worms - Zombies - Wendigos
Reward
Workman's Ring
Items
Thief's Vest
- 100
Ring of Power
Rune Plate
- 175
Undying Skull
+ 25
Workman's Ring
Relic
Skills
Summon Alric
Deck
Travel
No Event
No Event
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.
No Event
No Event
Rumor Details
Trucebreaker
(Rumor)
Heroes Win
I: Flesh Moulders - Ogres - Trolls - Bandits
Reward
Items
Leather Armor
- 75
Marsh Cloak
Free
Skills
Travel
Unnatural figures haunt the edge of your campsites.
The heroes choose a hero to test d. If he passes, he is Terrified. If he fails, each other hero is Terrified.
No Event
No Event
You find the remains of a wagon. A chest with a bizarre lock sits unopened among the wreckage. A voice whispers in your mind, 'By ogre and wraith, unleash that which waits.'
The heroes may choose 2 heroes to test both b and a to open the chest. If both heroes pass both tests, 1 hero draws and receives 1 Shop Item card from the current Act's Shop Item deck. Each hero who fails his b test is Stunned. Each hero who fails his a test is Terrified. If the heroes choose not to do this, treat this Travel Event card as 'No Event.' After resolving this event, return this card to the game box.
Rumor Details
Burning Harvest
(Rumor)
Overlord Wins
I: Giants - Lava Beetles - Hellhounds
Reward
Items
Ironbound Rune
- 175
Arcane Bolt
+ 25
Skills
Fire Gems
Free
Refuse to Die
4 Thrt
Travel
Bandits occupy this dark forest.
Each hero tests either a or c. Each hero that fails suffers 1 h and 1 f. If all heroes pass they may choose one hero to draw and keep 1 Shop Item card.