I: Baron Zachareth - Fire Imps - Kobolds - Merriods
Reward
The Shadow Rune
Items
Handbow
+ 75
Leather Armor
- 75
Leather Armor
- 75
The Shadow Rune
Relic
Skills
Time of Need
2 XP
Runic Sorcery
2 XP
Stoic Resolve
2 XP
Bushwhack
3 XP
Travel
No Event
No Event
No Event
No Event
You pause briefly in an orchard, which you discover has a tree with golden apples.
Hero players choose one hero to test a. If he passes, draw 1 Search Card.
Quest Details
The Masquerade Ball
Heroes Win
I: Lady Eliza Farrow - Flesh Moulders - Fire Imps - Goblin Archers
II: Lady Eliza Farrow - Cave Spiders - Ettins - Plague Worms
Reward
Fortuna's Dice
Items
Steel Broadsword
+ 50
Handbow
Free
Mana Weave
Chainmail
- 150
Fortuna's Dice
Relic
Skills
Wicked Laughter
2 XP
Travel
No Event
No Event
No Event
No Event
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
Ashrian found the Steel Broadsword.
No Event
No Event
Rumor Details
Rude Awakening
(Rumor)
Heroes Win
I: Fire Imps - Hybrid Sentinels - Barghest
Reward
Valyndra's Bane
Items
Steel Broadsword
Free
Dire Flail
Free
Scorpion Helm
- 75
Valyndra's Bane
Relic
Skills
Ghost Armor
1 XP
Travel
You think you took a wrong turn...
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.
No Event
No Event
A vicious thunderstorm hinders your progress.
Each hero suffers 1 fatigue. Draw another Travel Event card for this location.
You encounter the enemy's scouts.
The hero with the highest d may suffer 1 f to look at 1 random card from the overlord's hand, or suffer 2 h to force the overlord to discard 1 random card.
No Event
No Event
Quest Details
The Cardinal's Plight
Heroes Win
I: Lord Merick Farrow - Flesh Moulders - Zombies - Deep Elves
II: Lord Merick Farrow - Zombies - Deep Elves - Fire Imps - Shadow Dragons
Reward
Staff of Light
Items
Iron Shield
- 50
Mana Weave
- 125
Staff of Light
Relic
Skills
Divine Fury
2 XP
Motivating Charge
2 XP
Travel
You think you took a wrong turn...
Each hero tests c and suffers 1 f if he fails. If all heroes pass, do not draw an event for the next path you travel on this phase.