125
Gold
Heroes
Overlord

Travel
No Event
No Event
No Event
No Event
No Event
No Event
Quest Details
Fortune and Glory
Heroes Win
I: Ettins - Carrion Drakes
II: Ettins - Arachyura - Sorcerers
Reward
100 GOLD
Items
Leather Armor
+ 25
Rune Plate
- 175
Baron's Cloak
- 125
Belt of Alchemy
- 100
Sun's Fury
Box
Skills
Victory Foretold
2 XP
No Mercy
2 XP
Treacherous Shadows
3 XP
Travel
A shady traveler offers you directions, for a price.
If the heroes choose to spend 25 gold, do not draw a Travel Event card for the next travel icon stopped at this phase.
A strange man offers you a gold key.
The heroes choose a scout and place this card in his play area. He may discard this card this card during the shopping phase to draw 3 additional Shop Item cards.
You sense an ambush.
The overlord may choose up to 3 different heroes to suffer 1 h each. At the start of the quest, he must choose 1 monster to suffer the same amount of h
Catching a spy does not prove easy.
The overlord may choose to reveal his hand of Overlord cards. If he does, each hero suffers 2 f.
Quest Details
Secrets in Stone
Heroes Win
I: Arachyura - Shadow Dragons - Plague Worms
II: Ariad - Goblin Witchers - Golems
Reward
Items
Crossbow
Free
Crossbow
Elven Boots
- 50
Teleportation Rune
+ 50
Sunburst
- 125
Elm Greatbow
+ 50
Mana Weave
- 125
Skills
Back Strike
Free
Ley Line
2 XP
Upper Hand
3 XP
Mistrust
1 XP
Travel
A lone knight in shining silver armor blocks your path, bellowing a challenge to your strongest warrior.
Draw cards from the current Act's Shop Item Deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more h than he suffers, he may take the drawn Shop Item. If he suffers more h than he deals, discard the drawn Shop Item. In either case, return this card to the box. If the heroes choose not to do this, treat this Travel Event as 'No Event.'
No Event
No Event
Winged minions of the overlord descend to assault you from above.
One hero tests d. if he fails, each hero suffers 1 h and 1 f.
Rumor Details
Crusade of the Forgotten
(Rumor)
Heroes Win
I: Medusae - Barghest - Elementals
Reward
Items
Statis Rune
+ 25
Teleportation Rune
- 125
Heavy Cloak
- 75
Skills
Travel
The overlord's spies are everywhere.
Each hero tests c. The overlord draws 1 Overlord card for each hero that fails.
A goblin scout is running to warn his comrades!
One hero with a Ranged weapon rolls that weapon's dice. If the total range rolled is less than 4, each hero suffers 2 h.
No Event
No Event
Quest Details
Barrow of Barris
Heroes Win
I: Ettins - Goblin Witchers - Changelings
II: Lord Merick Farrow - Volucrix Reavers - Ettins - Golems
Reward
50 GOLD
Items
Iron Spear
+ 25
Leather Armor
- 75
Scorpion Helm
- 75
Incendiary Arrows
- 75
Skills
Sharp Eyes
Free
All-Seeing
2 XP
Motivating Charge
2 XP
Travel
A lost messenger is selling secrets.
The heroes may choose to spend 25 gold to look at the overlord's hand of Overlord cards. They may force him to discard 1 card and draw a replacement.
You find a farm already burning and stop to give the farmers a proper burial.
The overlord draws 1 Overlord card.
Spiders! Gods be good, spiders!
The hero with the lowest d (overlord's choice in the case of a tie) is Poisoned.
Quest Details
Honor Among Thieves
Heroes Win
I: Goblin Witchers - Volucrix Reavers - Golems
II: Lord Merick Farrow - Volucrix Reavers - Plague Worms
Reward
100 GOLD
Items
Iron Flail
+ 25
Iron Battleaxe
- 100
Hunting Knife
+ 25
Sling
+ 25
Lucky Charm
- 100
Elm Greatbow
- 100
Skills
Earthen Anguish
1 XP
Out of Darkness
1 XP
Travel
You hear weeping at the center of a dense thicket.
If you choose to investigate, each hero suffers 1 h and the overlord discards 1 random Overlord card.
You come across a traveling merchant.
Each hero tests c and draws 1 Search card if he passes.
As you make your way towards your destination, you are approached by a mysterious herald. 'Tread carefully, heroes,' the cloaked strangers says. 'There are minions of evil everywhere! A terrible plot is afoot, just nearby, and it must be stopped! Come!'
The heroes may force the overlord to immediately play a Rumor card featuring a quest of the current act. If the heroes choose not to do this, or if the overlord does not have any Rumor cards in his hand featuring a valid quest, treat this Travel Event cards as 'No Event.' After resolving this event, return this card to the game box.
Rumor Details
Ghost Town
(Rumor)
Heroes Win
I: Flesh Moulders - Harpies - Merriods - Sorcerers
Reward
Workman's Ring
Items
Chainmail
- 150
Sling
- 75
Workman's Ring
Relic
Skills
Travel
Quest Details
Ruinous Whispers
Overlord Wins
I: Goblin Archers - Goblin Witchers
Reward
Sun's Fury
Items
Black Widow's Web
+ 25
Magma Blast
+ 75
Worn Greatsword
+ 25
Bearded Axe
- 175
Sun's Fury
Relic
Skills
Battle Vision
1 XP
Stone Tongue
1 XP
Hunter's Mark
1 XP
Glory of Battle
1 XP
Shadow of Doubt
1 XP